Sunday, March 21, 2010

Stunningly Realistic 3d character model

Intrigued by the amazing graphical character designs of our all-time favourite animated movies like the Shrek, Monster Inc., Ice Age etc. In fact, CG (Computer Graphics) character designs for computer games makes up an integral part of the gaming process. Much as we often take for granted these creatively detailed designs, there is always a tedious behind-the-scene effort needed to make this characters come ‘alive’ by first creating an animated 3D model.

raw 3d characters

The CG characters you are about to see are created with powerful 3D tools like ZBurhs, 3DMax, Photoshop, etc. In order to appreciate the beauty of our favourite on-screen characters, one should see how the 3D models are first created. In essence, it is analogous to the molding of the characters before we give life to them through animation. We hope this list will give you a greater understanding on the complexity of making 3D CG characters.

Warhammer Rider | Joe Deng
This is my Warhammer rider character without textures, rendered in mental ray with SSS shader.Joe Deng

Warhammer Rider

Demonic Prince | Rami Ali’s
This is a concept of a demonic prince designed solely in Silo and ZBrush on the fly as I developed it. Much inspiration was drawn the from art and style of the worlds of Diablo, Warcraft and Oblivion. I used Silo to build all the base meshes for attire/accessories, and ZBrush to shape, pose and sculpt everything.Rami Ali

demonic prince

Backstabber | Gregory Callahan
I’ve been wanting to do a Gladiator fantasy type project for some time now, since it’s not a style I would normally do. Mostly done in ZBrush; I used 3ds Max for the base meshes for some of the hardsurface objects.Gregory Callahan

backstabber

Troll | Dankatcher
This is a Troll I made Using Zbrush and Maya. I am still learning all the technical stuff involved in making digital figures but I hope that some of my traditional skill have shown through.Dankatcher

troll

Roller Bunny | Gregory Callahan
I was watching a lame documentary on Venice Beach a few weeks back (I don’t have cable) and thought it would be cool to capture the fluid motion of a roller dancer skating along the beach. Here’s what I came up with: “Roller Bunny” Gregory Callahan

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